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Sky Castle — Game Art

Sky Castle  — Game Art
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Overview

Objective

This project is a floating sky castle made using self created modular assets for the course Game Art 3 in Digital Arts And Entertainment.

Assignment description

Create a high-quality real time environment in Unity that is set at a higher altitude with a castle design at the focus of the composition.

Approach

What I learned

• Modular assets
• Trim Decals
• Custom shaders based on scene needs
• Geometry shaders
• Fullscreen material shaders
• Vertex painting
• Improved Vegetation
• Unity Animations
• Implement a custom sky
• Advanced Post processing
• Work planner and worklog
• Custom Unity terrain
• LOD's

Technical Details

Made with — Unity Game Engine 2021
Models — Autodesk Maya
IDE — Visual Studio 2022

Contact Me
Brussels, Belgium
yenzmin@gmail.com