Overview
Objective
This project is a floating sky castle made using self created modular assets for the course Game Art 3 in Digital Arts And Entertainment.
Assignment description
Create a high-quality real time environment in Unity that is set at a higher altitude with a castle design at the focus of the composition.
Approach
What I learned
• Modular assets
• Trim Decals
• Custom shaders based on scene needs
• Geometry shaders
• Fullscreen material shaders
• Vertex painting
• Improved Vegetation
• Unity Animations
• Implement a custom sky
• Advanced Post processing
• Work planner and worklog
• Custom Unity terrain
• LOD's
Technical Details
Made with — Unity Game Engine 2021
Models — Autodesk Maya
IDE — Visual Studio 2022