Overview
Objective
In this class we came up with 1 game prototype per week for about five weeks and then chose the best one and made it into a more polished game.
What I learned
- brainstorming and rapid iteration.
Approach
What's the game about?
You play as a stealthy assassin that disappears in the shadows, there are enemies you need to pass/kill by dashing through them and reach the end of the level.
Play Stealth Striker on itch.io
Technical Details
Made with — Unity Game Engine 2021
IDE — Visual Studio 2022
Target Platform — WebGL